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Liberal crime squad questions
Liberal crime squad questions






So many gaming "worlds" feel so highly specific to the canon the creator has already written but the ones that stand the test of time have enough gaps to let others contribute, and I think S&S has that. It has the same quality as something like D&D - where the world almost begs for you to add your own layers of creativity to it. But I also think that the fact that it's possible to read the work that way is what makes the S&S stuff so great. But it's entirely possible that's just an assumption I have made.

liberal crime squad questions

In other words, to me the S&S stuff really seems to be the foundation on which most of the other material I've read here hinges. But even beyond this, I feel it's the easiest setting to add your own imagination to - along with those guys, a party might have a thief from Saxhearn, a doctor from Sarabande looking for a cure for the Wooden flux, and a former slave from Setroxia, all pitted against one of the heroin priests of Archzenith who is secretly funding antinatalist groups in other city states in a ploy to create the right kind of hopelessness in the population that leads to mass addiction.Įven Wrymling, while certainly an idea able to stand on its own, I've already mentally slotted it into the context of the S&S world as it were - probably after checking out the taking of the Woodwose Maiden, which presented the Wrymling as a potential PC, but seemed right at home in the S&S universe. Though most of the stuff I've seen has been written kind of "for" players who are S&S detectives, it's possible to picture a party made up of S&S detectives, bandit tribesmen, and possibly even a Cythian knight (who would be the first to appreciate that politics sometimes makes strange bedfellows indeed - and would betray the party if not for the unassailable blackmail material the S&S dick had on him). This is the main thing that most successful role-playing games have going for them from my perspective. At the same time, there's enough of the familiar there that I wouldn't feel completely averse to writing material FOR that universe. Like, I think I could easily devour a sourcebook that was just city-state after city-state.

liberal crime squad questions

How do I put it - there's so much ROOM in that world - enough to incorporate the artpunk dungeons and then some - and that means there are endless things to discover. It inspires while still feeling immediate and relatable - this is a hard trick to pull off. As a game world, S&S feels like the truest expression of your imagination to me.

liberal crime squad questions

Overall I think I'll agree with what's been said already - the stuff I have enjoyed the most has been the S&S city-state stuff and (closely related in their own way) the maximalist generators. I was initially drawn in by the artpunk dungeons. The new format is not bad! I didn't mind the old one, but this IS easier to read. Especially given that your posts tend to be pretty long, it would be a lot easier with a layout that was more amenable to long text.īut back on topic, you're clearly an intelligent person with unique sensibilities, so anything you want to do, especially if it's something unlike what anyone else is doing, that fits the "maximalist" bill, I'm on board with.

liberal crime squad questions

I actually used to have a wider format and smaller text as well, and I think people had commented on it as well, and so I eventually made the page more narrow and started using medium sized font, and I do think it is much more readable that way. Ya I can zoom in and clean it up myself, but all the same. It's very wide and the font small, which is less of an issue in mobile mode where it all gets reformatted anyway, but on my laptop, it can be hard to read sometimes. This is only kind of tangential to the point of your post, but if you're asking for reader advice, you may want to revisit your blog layout a bit.








Liberal crime squad questions